It's not that much of a technical feat, mate.
Your were the programmer -_______-
Kind of simplistic, but still fun. There is some strategy to building the right units in the correct order, but it is still much more simple than other RTSs.
Also, I thought that the Egyptians came BEFORE the Spartans. I'm pretty sure they overlapped, but the Egyptians definitely came first.
A slight control change
Nice game, slightly simple, but still ok. My only gripe is that the controls feel off. Try using left and right keys to move, up to jump and space for everything else.
what new features?
if you have the time to make a tetris clone, make something original.
I have seen this before
I've stumbled on this many times.
Still get my 20 seconds of enjoyment out of it though!
Ok, needs more polish
not bad for a first try, more work needs to be done, more polish to be made.
in pictochat you could draw anywhere, and you should use more original graphics for the Mario game.
as a point, maybe you should layout the menu as you would find on a DS?
Remember, the straight line tool is your friend
Not a bad game by any means, but it's very hard to see anything that's attacking you.
Also you seem not to have much health at all
Very Fun game
Loved the first, Loved this one.
DId you use a physics engine (like APE or Box2DPhysFlashAS3) for this?
Fine to play, good animation, the lack of inertia peeves me some, but I'm not sure if it can be done in flash (I think so), and anyway, nearly nothing has that.
A classic, but the physics seemed archaic.
Pillage the village was good, but not the same, it didn't have the same feeling as the original, Where's number 2?
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